Two weeks ago I had the chance to run the third Orc’s Drift scenario – the attack on the small settlement of Linden Way. In this scenario the orc tyrant King F’yar’s tribe lead the attack and they were indeed joined by the orc king himself and his ten orc strong personal guard. You probably know the scenario, but just to repeat the story anyway: The orcs attack the settlement and the small community of civilians have to flee off the table while a group of 30 soldiers and the village mayor Leofwine take a last stand against the orc horde.
The orcs are more or less bound to win this one and it is thus up to the human player to make the orcs pay dearly for the attack. The villagers have quite different stats, some are rubbish, some surprisingly strong, which certainly took the orc player off guard a few times during our play. In the end the orcs of course butchered the soldiers. The orcs lost five archers in a whole, not to the soldiers though, but thanks to the inn keeper’s ferocious father who drove them off the table edge!
The scenario set-up in the campaign booklet
The two first scenarios in the campaign are incredibly hard on the orcs and while this one seems fairly easy, it still took quite some time to play. To catch the fleeing villagers is no easy task and the orcs, moving as units, really had a tough time preventing them from escaping. On whole we had quite a good time playing this but I admit that it at times became quite fiddly and cumbersome when moving the orcs around.
King F’yar was really an indispensable asset here. Having him flying around the village on his wyvern gave the orcs a much-needed flexibility and ensured that the ten archers placed at the top of the watch tower had very little impact on the game.
The highlight of the scenario is the villagers. They have a ton of character and fostered numerous hilarious situations and jokes during the game. Ranking the three first scenarios this third one comes in second as the most fun. The first scenario is still the best in my book. Now I am looking forward to concluding the campaign – perhaps at some point during the autumn. We will have to see about that.
I took some rather crappy pictures during the game which looked like this.
Our version of the scenario set-up
Villagers and soldiers leaving the houses in the settlement
Villagers preparing to flee
Archers on the look-out in the watchtower
King F’yar flying into Linden Way
Orcs on the move
Fleeing the village while the soldiers prepare to stand their ground
Orcs approaching Linden Way
King F’yar considering a charge
Closing in on the village
King F’yar changing his position
Almost inside the village
The village baker on the run
Hiding in the bushes
All of a sudden the mad hermit Barrachus charged out from the ruin, attacking his hated enemy orcs. This certainly stopped the orcs for a few turns before the hermit was killed
King F’yar fighting the archers in the tower
Orc heroes taking the lead
King F’yar hunting villagers
Magar Ironfist sensing someone sneaking behind him inside the ruin
And a few moments later the storekeeper was dead
The soldiers taking their fighting position
Orcs closing in ready to charge
The inn keeper’s farther charging the orcs
King F’yar swooping after the cowardly mayor Leofwine who attempted to lure the enemy out of the village
The soldiers receive the first charge
And then finally the orcs swallowed the soldiers and killed them all