We played ’A Bridge over Troubled Water’

This Thursday I finally got around to play Paul’s ’A Bridge over Troubled Water’ scenario. The game has been a long time in coming and it certainly was worth the wait. I played with my pal Rasmus aka The Mosh-Pit Maggot at house in Jutland. Most of the minis used were mine, while we used most of his terrain as well a few of his models (the mounted ones).

We played the scenario with WFB3rd rules and adjusted the scenario and the names slightly to fit our ongoing series of battles revolving around the robber baron Alban von Edelhahn dwelling in the Black Mountains. I dare not call it a proper campaign, but it is certainly slowly getting to feel like one. This was the fourth skirmish we have played with Alban as the central character.

The lighting in the room where we played wasn’t particularly photo friendly and midway through the game I forgot to take pictures. The fog of war and all that! What I can show you here is thus mainly some pics for the sake of atmosphere. I also need to get better at taking these battle-pictures. My close-ups ended up completely blurred or overexposed due to the flash.

The greenskin forces of Ozgut - the up-and-coming orc champion

The greenskin forces of Ozgut – the up-and-coming orc champion

The scenario worked very well I think. The table looked a bit empty due to a limited amount of terrain, but once we got started it came together nicely. We agreed that crossing the river reduced movement to a quarter; this was perhaps too harsh as my orcs would experience. That being said I would certainly include more bushes and trees on the table to make it come more alive, if I was to play the scenario again.

The actual combat was a pure massacre. Alban von Edelhahn and his retinue had entered the valley to slay Durk the Troll living under a bridge over the river running through the area. They arrived in the valley just as Ozgut, an orc champion, was approaching the very same bridge in order to tame Durk.

The battlefield

The battlefield

Seeing the greenskins approach Alban ordered his men to take up a defensive position and then began firing volleys of arrows on the approaching orcs and goblins. Ozgut send his two wolves, Snapjaw and Snagtooth, across the river in an attempt to outflank Alban’s men and create some havoc among the humans. At the same time Durk got a whiff of the approaching human archers taking up their position next to the abandoned toll house by the bridge.

Durk charged out from underneath the bridge but was hit by several arrows causing wounds he failed to regenerate. Badly hurt Durk charged Alban von Edelhahn, but failed miserably in the attempt to wound him. After this Alban served a single blow to the troll and surprisingly killing the beast. This of course was a major and rather sudden setback for Ozgut and his greenskins.

The greenskin forces sneaking out through the thickets

The greenskin forces sneaking out through the thickets

The wolves crossed the river and were met by the ever-busy Alban and his hot-blooded nephew Heinrich von Edelhahn who had charged the two wolves head over heels. Snapjaw caused a wound on Heinrich before the wolf was slain by Alban, where after Snagtooth turned around and fled the combat.

Meanwhile Alban’s astronomer and counselor, the alchemist and mage Simon Rotkopf had positioned himself in front of the bridge, waiting for the approaching unit of 20 goblins led by Frinkelgob. Ozgut and his orcs were following right in the heels of the goblins and steadily suffering casualties from the arrows raining down on them. Even Alban was amazed by the success of his five archers and five men equipped with crossbows!

Alban von Edelhahn and his men taking up their defensive positions

Alban von Edelhahn and his men taking up their defensive positions

Once the goblins set foot on the bridge Simon Rotkopf released his Windblast spell and not only incapacitated the goblins, he also blocked the bridge for the orcs, leaving them stranded while the arrows kept striking home. He result wasn’t pretty. Ozgut lost all but one of his orcs and fled the table. Once Ozgut took to the hills the goblins turned around as well and Alban could celebrate his victory.

Well, as it perhaps shows, Rasmus was incredibly lucky during the game. He kept making every roll and I failed equally often when rolling for the greenskins. At least Ozgut survived to fight another day and he is certainly looking for a chance to get back at Alban.

Orcs snaking out of the forest while Snagtooth and Snapjaw are heading for the river

Orcs snaking out of the forest while Snagtooth and Snapjaw are heading for the river

The entire thing took about three hours to play, which includes setting up the table and making all the initial rolls etc. Not bad for a Thursday night.

Thanks to Paul for writing the scenario!

Alban von Edelhahn's troops

Alban von Edelhahn’s troops

 

The slow approach of the ords and goblins

The slow approach of the ords and goblins

_The goblins still have a way to go in order to reach the bridge

The goblins still have a way to go in order to reach the bridge

 

Snapjaw and Snagtooth by the river

Snapjaw and Snagtooth by the river

 

Alban's forces are ready!

Alban’s forces are ready!

The terrible troll Durk emerges from underneath the bridge

The terrible troll Durk emerges from underneath the bridge

Durk the Troll - soon to be Durk the Pincushion!

Durk the Troll – soon to be Durk the Pincushion!

Durk with one wound left!

Durk with one wound left!

Vampire Hunters

As I wrote in my post from last week, we played a scenario (Dark wings over Herrentahl) at my place this Friday. A fierce and very entertaining confrontation between the heroic Reiksguard and men of the small town of Herrentahl, struggling to free young Anna Lustig from the claws of the vampire Graf Walther von Löwe and his undead protectors. More on this scenario later. I will do a write-up of the special rules etc.

I painted some figures for the scenario. I needed some special characters and had to rummage my lead mountain for passable minis. I also had time to paint up a piece of scenery for the graveyard – a turnable coffin.

First we have Anna Lustig – damsel in distress. A mini from Foundry’s line of Victorian women. I bought her during the Oldhammer weekend in Nottingham for this scenario. A great little mini and so are the others from this pack as well.

 IMG_4873

IMG_4878

Then we have young Lorenz Bultman, Anna Lustig’s fiancé, coming to her the rescue. The model is of course the “Young Fighter” from the Adventurer Starter Set released in 1985. I really like this one – perhaps mostly for nostalgic reasons. He was one of – if not the – first Citadel miniature I ever painted. Keen eyes will note that his sword hand is different. Sadly my young fighter lost a hand over the years and it had to be replaced with a plastic sword from an Empire sprue.

IMG_4852

IMG_4860

Karl Teuner is the primary priest of Sigmar in Herrentahl. I had no clerics laying around and thus had to use the Grand Theogonist from the Impeiral War Altar – I don’t remember when exactly this was released and the mini is not exactly my cup of tea. However, he fits the role as priest nicely.

IMG_4880

IMG_4886

Next up is Rudolf “Schöner” Überhals – leader of the ferocious mob of citizens participating in the vampire hunt. Another mini I’m not too fond of. He is one of Gamezone’s Conscript Peasants.

IMG_4856

IMG_4858

Then we have Gerhard Meincke – leader of the Reiksguards from Herrentahl and leader of the vampire hunters. He is a Foundry recast of an old Citadel foot knight. A great, great mini with lots of character.

IMG_4891

IMG_4901

And lastly there is my turnable coffin. I think it is a Citadel miniature but I’m not complete certain about this. Does anyone have more info on this coffin? Pretty nice though, right!

IMG_4863 copy

IMG_4872