Isle of Dread, Chapter 4: Camp raid

In this fourth chapter of our Isle of Dread-campaign the camp of Malcon deWitt and his group was attacked by a mysterious patrol of amazons and tribesmen. The attacking patrol was on its way back to the heart of the island, where their stronghold is placed within an ancient, ruined temple. On their way they discovered Malcon’s camp. Curious as to the origin and plans of these strangers the amazons decided to kidnap a member of Malcon’s group in order to interrogate their victim at a later stage.

When the amazons attacked the camp Malcon and most of his men were out hunting and collecting fresh water. There was only four members of the party back in the camp, facing the attackers. However, their fellow travelers heard their cries for help and rushed back to the camp, attempting to get there in time. What no one from the hunting party knew was that a giant constrictor snake pursued them back through the jungle. While the returning hunters thus rushed to the rescue they were at the same time attacked from the rear by the giant monster.

In the end Malcon and his party succeeded in fighting off the attackers. They also managed to capture a tribesman and an amazon and thus had the opportunity to question them as to what was waiting for them in the heart of the island. more about this in the next chapter.    

The rules for the scenario were quite simple. Beforehand we rolled which four models from Malcon’s group would be left in the camp during the attack. Rasmus, playing the camp group, luckily rolled all characters, which certainly made it difficult for the attackers. Malcon and the rest of the hunting party would return on a 5+ (rolled on a D6), tested at the start of each turn.

The giant snake would enter the table the turn after the hunting party came onto the table. Again, Malcon was lucky, and entered the table in the second turn of the combat, which all in all made it rather difficult for the tribesmen and amazons as their momentum more or less was nonexistent. As a side note I can mention that all the amazons were each equipped with one dose of magic Koka Powder. The powder could be imbibed during the Magic Phase and give the model one extra action that turn.

The aim of the attackers was, as said, to kidnap a victim and drag a model off the table. We thus established that when fighting you could roll to knock unconscious or to wound as normal. When hitting to knock unconscious the opponent would count as having double wounds; hence you will note some small red dice on the table.  

This is what the game looked like. We were playing in a slightly underlit basement, which shows in the pictures.  

The 6×4 table we played on

The peaceful camp just prior to the attack

Jolly and Ricco hear something approaching the camp and prepare themselves for trouble

The patrol of amazons approaching the camp through the underbrush

Malcon, Peter and the men-at-arms rushing back towards the camp

The camp. One of the soldiers is moving the two pack mules away from the action

Amazons approaching

Bringing the mules into safety

Tribesmen advancing together with the amazons

The giant snake following the trail of Malcon and his men

Ricco hiding in the bushes in order to sneak around the approaching enemies

Jolly Drake shouting the alarm

The hunters rushing back to the camp

amazons and tribesmen entering the clearing where the camp is located

Tribesmen charging forward

The giant snake

Ricco all of the sudden found himself in deep water

Jolly face to face with a fierce amazon

Ricco fighting off tribesmen

The hunters returned in time to protect the camp. Malcon’s hound Kenza was the first to charge the enemy

Ricco slays the last tribesman

Jolly having downed an amazon with two lucky shots from his sling

Kenza, the hound, suddenly was surrounded by enemies

Peter the Melancholic was the first to discover the giant snake hot on their heels

One of Malcon’s loyal fighters face to face with a tribesman

The enemy pushes into the camp

Ghimar, the barbarian, and Malcon charge into the tribesmen and amazons

The situation was looking dire

Amazons attacking

Peter joins the struggle to help

The enemies proved no true hallenge to Malcon and Ghimar

The snake killed creeps forward into the camp

Fighting all over the camp

The snake takes on its second victim

Ricco and one of the fighters did what they could to hold back the tribesmen

Malcon started to chase off the last of the attackers

The snake was inside the camp now

Mopping up the rest. Malcon attacked the snake and sent it back into the jungle

Welcome to the Jungle…

In November I participated in the splendid Horison Convention in Odense where Claus and I had brought along a little Oldhammer-scenario entitled Koka Lustria. The name more or less sets the stage.

Here’s the blurp which gives you an idea of the set-up.

This game takes us to the lush jungles of Lustria. Scaly lizardmen have captured the amazon novice Maka who was soon to be initiated as a priestess of the most sacred goddess Rigg. The vile humanoids are planning to use young Maka in one of their hideous fertility rites. Such blasphemy must be prevented at any cost and the fanatic servants of Rigg thus launch a rescue mission to free their sister before she suffers defilement from the cold hands of the walking lizards. A small warband of koka-crazed amazons, led by the most illustrious priestess Tototic, is thus sent off into the jungle to bring back their sister with the support from their pygmy allies. Will they succeed?

So the setup for the scenario is fairly straight forward. An alliance of amazons and pygmies have to fight the lizardmen in order to free young Maka before a huge snake rapes her during the weird fertility rite of the lizardmen. Yep, pulpy stuff, I know. The rules we used were more or less Warhammer 3rd ed. by the way.

This is more or less what the scenario look like. We played the game twice with four gamers each time and two GMs and the pictures come from both games. Sorry for crappy quality of many of the pictures! Thanks to those wo participated. We had a blast.

I’ll upload the rosters and technicalities of the scenario for further inspiration during the weekend.

Cheers

The game table with the ancient lizard temple in the middle

The game table with the ancient lizard temple in the middle

Lizardmen led by the by their snakeman leader

Lizardmen led by the by their snakeman leader

Koka-crazed amazons

Koka-crazed amazons

Pygmies rushing to the aid of the amazons

Pygmies rushing to the aid of the amazons

Things get into motion

Things get into motion

Young Maka captured in her cage while the snake waits for the rites to begin

Young Maka captured in her cage while the snake waits for the rites to begin

Troglodytes and dragon newt crawl slowly towards their attacking enemies

Troglodytes and dragon newt crawl slowly towards their attacking enemies

 

The dragon newt

The dragon newt

Pygmies ready themselves to throw their grappling hooks and scale the temple walls.

Pygmies ready themselves to throw their grappling hooks and scale the temple walls.

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The piece of cotton is poison gas released by the dragon newt

The piece of cotton is poison gas released by the dragon newt

More gas

More gas

The lizardmen

The lizardmen

Giant snake

Giant snake

The pygmies have arrived

The pygmies have arrived

The pygmy warlord Mu-Mu his fierce gorilla steed

The pygmy warlord Mu-Mu his fierce gorilla steed

Amazons and troglodytes clash

Amazons and troglodytes clash

More clashing

More clashing

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Lizard warriors gang up on the pygmy shaman Tiki-Tu

Lizard warriors gang up on the pygmy shaman Tiki-Tu

A brave attempt to rescue Maka is finally foiled as the lizards Cath up with Mu-Mu and his gorilla

A brave attempt to rescue Maka is finally foiled as the lizards Cath up with Mu-Mu and his gorilla

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Crazed amazons straight out of Lustria’s steamy jungles

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Things have been rather slow when it comes to blog posts these lasts weeks. A nasty combination of much work and quite a lot of preparations for this year’s Horisont Con in Odense more or less stole away any chance to write about what I was doing. However, things have settled down now and over the next days I’ll show you what I and my sometime co-blogger Claus Kliplev have been up to.

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However before we go into the Oldhammer scenario we presented, I here show you the amazons I mentioned in the last post. A selection of the great, great models released sometime around ’85. Is a fair selections of models from the range and I finished two models more for the scenario. Those you’ll get to see at a later stage. The remainder of the group will have to rest peacefully in my lead mountain until something inspires me to finish the lot.

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The Second Citadel Compendium, 1985

The Second Citadel Compendium, 1985

The amazon range

The amazon range

These amazons are a wonderful bunch with a ton of wild character. The colour scheme I partially nicked from the cover of the Second Citadel Journal, where the amazons appeared inside for the first time, and the absolutely splendid paintjob done by Thantsants. All in all I’m rather pleased with the result. They weren’t easy to paint though. They are marred by quite a lot of flash, very thick mold lines running through faces and other important places on the minis as wells as some crude sculpting here and there. All of this is what you have to accept when dealing with pre-slotta stuff like this and when it comes down to it I in fact enjoy these small flaws as part of the character of the miniatures. There is a certain beauty in these imperfections which really appeals to me and I find myself drawn more and more towards this early stuff, where creativity seems to have reigned somewhat more freely than later in the 80’s where the conception of the Warhammer world began to find its form.

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Well, that’s it for now. Be prepared for more posts soon. Up next is Tom Meier’s fantastic Troglodytes.